I created this back around 1990, maybe late 1980’s. It was one of my early attempts at texture mapping. Read more »
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I created this back around 1990, maybe late 1980’s. It was one of my early attempts at texture mapping. Read more »
In recent years early computer art has received attention as more art historians trace its beginnings. Their focus seems to be on the procedures which gives computer art an identity. Read more »
I used a technique in computer graphics called geometry instancing, essentially making copies of the same object. I then spread them around in a world space. Read more »
An aspect of 3d abstract forms within a single point perspective space is that it tends to look like a thing, as though it has a physical reality. Read more »